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AI Insights · Timothy · June 2024

Top 5 Gacha Games on Android in Belarus Q2 2024

Explore the performance metrics of the top 5 Gacha games on Android in Belarus in Q2 2024, including downloads, revenue, and active users.

Top 5 Gacha Games on Android in Belarus Q2 2024

The second quarter of 2024 saw interesting trends in the performance of the top 5 Gacha games on the Android platform in Belarus. Here's a closer look at the key metrics for each game, based on data from Sensor Tower.

Nobody's Adventure Chop-Chop from 37GAMES GLOBAL showed significant growth in downloads and revenue. Downloads peaked at 10K in the week of May 27, with a gradual decline to 39 by the end of June. Revenue saw a sharp increase, reaching approximately $1.2K in early June before tapering off to $573 by the end of the quarter. Weekly active users followed a similar trend, peaking at 14K in early June and then declining to 3.9K by the end of the quarter.

Solo Leveling: Arise by Netmarble had an impressive start, with downloads peaking at 23K in the first week of May. Revenue reached its highest at $2.1K in mid-May, followed by a gradual decline to $714 by the end of June. Weekly active users remained relatively stable, averaging around 22K throughout the quarter.

Doomsday: Last Survivors from IGG.COM experienced steady revenue, maintaining around $700-$1.2K weekly. Downloads saw a significant drop from 3.8K in early April to 571 by early June, with a slight recovery to 1.8K by the end of the quarter. Weekly active users fluctuated, peaking at 15K in mid-April and stabilizing around 10K by the end of June.

Zombie.io - Potato Shooting by Joy Nice Games had a fluctuating performance. Downloads peaked at 7.3K in late April and then declined to 340 by late June. Revenue remained minimal, with a peak of $64 in early June. Weekly active users also saw a decline, from 8.8K in early May to 1.4K by the end of June.

World of Water by StarFortune showed a consistent user base. Downloads started at 3.8K in early April and dropped to 1K by late June. Revenue remained steady, averaging around $100-$250 weekly. Notably, weekly active users increased from 14K in early April to 18K by the end of June.

These insights illustrate the dynamic nature of the Gacha game market in Belarus. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024